Metal Gear Solid: The Master Collection Vol. 1 is a Disappointment and Here’s Why
Konami’s recently released Metal Gear Solid: The Master Collection has been met with some criticism from fans, due to its performance issues on PC and Switch. The game is locked at 30 FPS on all platforms, and it has been reported to experience frame drops and stuttering on both PC and Switch.
PC Performance Issues
On PC, the game’s performance issues seem to be most noticeable during cutscenes and gameplay sequences that are heavy on particle effects. Some players have reported that the game is unplayable at times, with frame drops that can dip below 10 FPS.
One of the main causes of the performance issues on PC seems to be the game’s Denuvo anti-cheat software. Denuvo has been known to cause performance issues in other games, and it seems to be no different here. Some players have reported that disabling Denuvo in the game’s settings can improve performance significantly.
Another possible cause of the performance issues on PC is the game’s optimisation. The game seems to be poorly optimised for PC, and it is possible that Konami will release a patch in the future to improve performance.
Switch Performance Issues
On Switch, the game’s performance issues seem to be most noticeable in handheld mode. The game runs at 720p in handheld mode, and it can experience frame drops and stuttering during gameplay. The performance of the game in docked mode is better, but it is still not perfect. The game runs at 1080p in docked mode, but it can still experience frame drops and stuttering during gameplay, especially during cutscenes.
Overall, the performance of Metal Gear Solid: The Master Collection is disappointing on both PC and Switch. Konami has not yet addressed the performance issues, but it is hoped that they will release a patch in the future to improve performance. And I don’t know about you but I’m not paying 60 USD for the collection I already bought 10 years ago.
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